Quality and credits
Understand Standard, Pro, Ultra, texture settings, credit costs, and concurrency limits.
Credits are spent when a generation task is accepted and processed. Some failures are refunded automatically, and content safety blocks before generation do not deduct credits.
Quality levels
| Quality | Best for | Typical cost |
|---|---|---|
| Standard | Fast drafts and simple objects | 10 credits |
| Pro | Better quality for production-minded iterations | 20 credits with texture, 10 credits without texture |
| Ultra | Highest quality workflows | 40 credits with texture in most modes |
The exact available options depend on the input mode and your plan.
Mode-specific credit rules
| Mode | Supported quality | Texture | Credits |
|---|---|---|---|
| Single Image | Standard | On or off | 10 |
| Single Image | Pro | On | 20 |
| Single Image | Pro | Off | 10 |
| Single Image | Ultra | On | 40 |
| Single Image | Ultra | Off | 10 |
| Text to 3D | Standard | On or off | 10 |
| Text to 3D | Pro | On | 20 |
| Text to 3D | Pro | Off | 10 |
| Text to 3D | Ultra | On | 40 |
| Text to 3D | Ultra | Off | 25 |
| Multiple Images | Ultra | On | 50 |
Multiple Images currently supports Ultra only.
Concurrency limits
Concurrency controls how many generation tasks can run at the same time:
| Plan | Concurrent tasks |
|---|---|
| Free | 1 |
| Pro | 2 |
| Max | 5 |
If you reach the limit, wait for an active task to finish or check My Assets for processing tasks.
Credit access
Free accounts receive monthly credits and a welcome gift. Paid plans include larger monthly credit allowances. Credit packs can be used when you need more generation capacity without changing plans.
Modelfy 3D Docs